Lore · Who lives here
The Peoples
The player fantasy for Galanova is a galaxy that keeps getting bigger, explored through a roster of species that keeps growing with it. This is who is in it so far.
Aboard Ceta'Canaashen
A living god is also ground to stand on. These peoples live on the back of one.
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The Ceta
Space whales, and sapient — they speak.
Too large to travel with anyone, because they are the ships. Equipment mounted on a Ceta is absorbed and integrated rather than bolted on.
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The Cani
Sapient dogs.
Trael is an overgrown golden Cani.
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Ganorok
Pachyderm-like giants, slow and immovable, gifted alongside the Surok by Alaaga.
They look to most beings as though they are made of stone. They aren't — they are natural masters of biomancy, and their flesh is heavily engineered. An individual grows into one of three forms: warrior, craftsman, or matron.
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Surok
Slender, athletic, tan-skinned and dark-haired; adaptable generalists, uplifted alongside the Ganorok.
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Primok
Great apes — powerful, tribal, quick of hand.
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Ursi
Sapient bear-folk. Slow, deep-souled sages of great endurance.
The Starplains
Newly capable of faster-than-light travel, and carrying a long history with each other.
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Sylvari
Magic-wielding elvenkind and tamers of dragons, of the Sylvari system.
Long enslaved by the Korribak. Caelith was borne out of what was done to them.
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Korribak
Brutal by nature and red in everything — skin, ridges, temper. Facial tentacles and heavy bone ridges.
Of Korribak Prime and Korribak II, and a former empire that once held the Sylvari as slaves.
Across the Republic
Peoples of the core worlds, the freight lanes and the colonies.
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Sephir
Blue-skinned, six-eyed humanoids of Meyn-Sephir. They built the machines that commune with the Liquimetal God, then built faster-than-light travel, and they dominate the senate.
Six eyes in three vertical pairs down a tall, gently narrow head. Skin greys the farther from Meyn-Sephir a Sephir lives — which is how you spot a colonist.
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Trob
Large, rangy and tusked. One half of a counterpart pair with the Gob.
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Gob
Small, quick and cunning. The other half.
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Glut
Pink-purple industrialist magnates — corpulent, jowled, and firmly bipedal.
Greedy acquirers of factories, freight lines and favours, thriving under the de-facto rule of the Sephir. Durable, silver-tongued and shrewd; ponderous and fat-fingered.
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Saun
Tall, spindly, ghost-pale and earless. Philosophers, scientists and historians — frail of body, formidable of mind.
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Phiffin
Part frog, part insectoid, and craftsmen by inclination. Spindly and deft, with a wide amphibian head and crown-set eyes.
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Hronga
Otter-like furred mammals — sleek, agile and sociable.
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Nythox
Dark, chitinous insectoid necromancers. Unsettling, and clever.
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Mudgin
Small, misshapen frog-folk of purple-brown hide, with one eye and one leg.
Not clever, and sapient anyway. The Republic's least-regarded citizens: they hop, and they endure.
Through the chaos warp
Not native to this galaxy. They arrive as individuals rather than armies, and mostly get mistaken for someone else.
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Orc
Not from here. Hurled in through the chaos warp from another dimension.
Routinely mistaken for Trob, who they superficially resemble. The tell is the skull — wider, angular, not tapering — and a full lower jaw of jagged teeth instead of tusks.
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Grekin
The other arrival, and mistaken for Gob just as often.
Greener, with small single-pointed ears.
Still being written
The roster is open, and it grows in the universe bible before it grows here. New peoples get added there by the author, not invented on a website.
Three of these peoples carry family names — the Sephir, the Korribak and the Sylvari. Everyone else goes by one name. For the Korribak a surname is the imperial house a bloodline served under the old slaver empire, which some carry as pedigree and others carry as a brand.